Events and Domains

In Plot, the most defined resolution -- Events -- is actually described by the most broad stroke structural units: Classes. To recap, there are four Classes: Universe, Mind, Physics, and Psychology. Each is represented as an Event. An Event is an occurrence -- something that changes (or remains the same) enough to be noticed by an audience. The dynamics of that incident create dramatic meaning at its most delicate level.

There are four Events within the boundaries of each scene. This means that in addition to character relationships, each scene must also describe a Situation, an Activity, a Manner of Thinking and a State of Mind. All four Classes should be represented to complete a scene. Immediately, one thinks of action "scenes" that just show something blowing up or deliberation "scenes" where nothing moves. How can these be scenes if they don't contain all four Classes? They can't. In fact, they are Events.

Events Masquerading as Scenes

Twenty-four scenes are required for a complete Grand Argument Story. However, if one breaks down those scenes a bit farther, it can be noted that 96 Events occur in a complete story as well.

The "red herring" that obscures this temporal division is caused by changing locations. For example, if a Physics Event (action) takes place in the jungle, then is followed by a Psychology Event (deliberation) back home in England, the change in location tends to make one feel that two different scenes have occurred. Yet, if the story is well designed, it will be noted that the Mind and Universe Domains are also represented just before, during or just after.

This is all part of storytelling: to bring emphasis to certain aspects of the argument or exploration and to diminish others. Three Events may occur in one location, to be followed by the fourth in another. Still, they have filled only one Scene.

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