The Rules

You will make a mess. Creating stories is never a neat, orderly, or predictable process. Mess is inevitable. You make a mess. You clean it up.

You lose your way. You find it again. Your writing veers away from the story. You rein it in, or you follow it to see where it takes you. You do this many times until you get where you want to go. So, accept the mess as inevitable and good, let it happen, work with it, and you will get there a lot faster.

You must write badly first. Trying to get it perfect right away will only get you blocked, because the bad comes first. No one does it on the first draft. Writers write many drafts to get it right. Hemingway, in typical macho style, said, "The first draft is always shit." If Hemingway's first draft was shit, why should you expect more? Once again, bad is good. Believe it or not, you'll do better if you lower your expectations. By not expecting so much, you'll give yourself the space, the slop you need, to work. So, don't hold back. Gag the critic in you, and dare to write badly. It's the only way.

Mistakes lead to discovery. This is a game of mistakes. Art begins in error. Mistakes and uncertainty are good. They create new combinations and possibilities. Penicillin, the lightbulb, the Slinky were all the result of mistakes. Creative people have a lot more good ideas than other people do, and they have a lot more bad ideas. They have a lot more ideas because they let everything out. They know the good and the bad go hand in hand and that letting yourself be bad is the best way to become good.

Here's an old writing anecdote that expresses this well: The beginning writer writes his first draft, reads it, and says, "This is awful. I'm screwed." The experienced writer writes his first draft, reads it, and says, "This is awful. I'm on my way!"

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